Finally, after weeks of tweaking, testing and filling in the gaps, we can post a release that we can call Beta. The project is nearly complete, and we’ve got just about everything that’s going into the game in there. So please check it out, and be sure to stop by the forum…we’d love to hear your feedback.
Among the many changes from the last build:
- The acceleration issue (where putting the throttle up, then down causes a sudden increase in speed) has been fixed.
- Gravity and Pirate obstacles now work as they should.
- Collision detection in general has been cleaned up, and because of that another issue where some stuttering occured mid-flight has been resolved.
- The courses have been redesigned and textures, including skyboxes, have been fixed.
- A whole new ship body has been added, for a little extra customization.
- The ship selection screen has been redesigned to make it a little clearer which sections of the ship have been altered.
Also note, we’ve updated the Hooping Manual, as well.